Last month, I pondered how you're supposed to know what class/race combo will be the best in the future when you first create it.
I've made mistakes, or to put it more nicely, not made the best of choices. Choosing a priest without fear ward was one of them.
Lately, I've felt choosing a priest period was a mistake. The very thing I chose it for - to be a healer and play a support role has become the bane of my existence. I can heal, so I have to heal.
Its weird because playing a priest is fun enough sometimes to keep me holding on to it. I almost prefer it to be totally lousy so I could leave her behind without regret. (I'm recalling the player that at the announcement of some paladin changes way-back-when, made an announcement to the guild that this was B.S., promptly deleted all of their characters and quit playing the game altogether. I wonder would they be happy with how paladins are now?)
Other mistakes I've made include:
*rolling on a pvp server
*raiding at the extent I have
*taking up enchanting - utter gold sink
*rolling on a west coast server
So according to this list, I would have been better off playing a non-raiding human warlock on a normal east coast server with mining and herbalism as my profession.
But hindsight is always 20/20.
NPC adventurers in Dungeons & Dragons
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