Thursday, January 22, 2009

Wild Growth 6 second cool down

I've only raided once since the Wild Growth nerf. What I discovered is while I don't use Wild Growth much, I did use it more than I realized. In other words I found myself reaching for it when the cool down wasn't up more times than I expected.

I consider myself lucky. In druid years, I haven't been resto very long. So healing spells changing doesn't really effect me as much as someone who may have relied on it for months.

Rejuvenation

The blog title not only reflects my current role as a resto druid, but also what I feel my blog needs.

I feel like I've been blogging and playing wow almost begrudgingly. As if I'm forced to do so and as if unhappy doing so.

I like to blog and I like to play wow. I can only imagine I have some deep-seated depression going on. But if it is indeed the case I'd rather it not permeate into 2 of the things I supposedly enjoy. That I feel the need to say this at all leads toward something I'd rather not dwell upon.

I'm going to try to spruce up my blog a bit. I look at Resto4Life and Tree Bark Jacket for inspiration. My next post(s) will be attempts to be cheerier. I'm sure my cynicism will leak through, but my hope is that it will lead to a better reading experience for anyone who still reads this.

Tuesday, January 20, 2009

What type of healer are you?

I came across this post over at Matticus' fine healer blog.

Based on the signs I could fall under 4 of the 5 archetypes in my healing career.

I think in the beginning I could identify with Hero Complex. I'm not sure what came first for me the Reluctant Healer or the Ex-Healer. And now I think I most closely identify with the Average Gamer. I've never had the God Complex and this is written with such extremes I doubt many players have. Healers may be rare but they aren't that rare where other players would put up with this type of behavior.

Monday, January 19, 2009

Do the quests!!!!

Wrath brought us some interesting quest chains this time around.

If you really hate questing then ignore this. But I don't want to hear a single person say there is nothing to do if they haven't even bothered to, at least, do a majority of the Northrend quests. And no, majority does not mean just enough to get you to 80.

The world changes as you complete these chains and there are things you miss by not doing them.

I won't tell you what they are because that would defeat the purpose of saying "Do the quests!!!!"

Now you know what I've been up to.

Tuesday, January 13, 2009

Holding raid slots

Due to RL a friend of mine decided to cut back from raiding for a while. He was only gone for perhaps a month or so. But when he came back and wanted to raid full time, he was sat on the bench. He understood that as a price to pay. He had to earn his raid slot back.

However unless you're really good you don't usually leave a spot open for someone to leave for that length of time and come back to. So his raid slot had been filled.

The next alternative was raid swapping. And this is what both the guild and he felt was fair. After sitting on the bench for a while, always willing to fill in as needed (and it was needed) he hoped to start getting to get in the game and let someone else warm the bench.

Unfortunately, although the raid leader said this was what would happen it never did. The raid leader consistently sat my friend on the bench even though he performed exceptionally well each time he got to raid.

In the end my friend switched guilds and is much happier as a result. Looking back we can only imagine the raid leader had an axe to grind but wasn't willing to share his reasons. What's worse than a over the top aggressive raid leader? A wishy-washy passive one.

I happened to follow me friend to this new guild and since I've been there someone left and they said "your slot will be waiting for you when you return". It is indeed a warm sentiment to share when someone leaves raiding unwillingly (due to RL, money, etc.) and I'm sure a nice one to receive.

Our raid roster at the moment is just right for most content (we can do some of it undermanned), but with us on the slim side for the harder content (where every person counts).

If the player comes back now, he'd be very welcome on our harder instances, but there is a chance someone would have to sit out on the other ones to fit him in.

And I have to ask is this fair to the person that filled in for him while he was MIA?

How do you tell the paladin you're recruiting "Hey we really need you right now, but there will come a time when Joe the Player comes back and you'll be relegated to the bench"?

So I can see it from my friend's side as well as a little from my former guild's side. I wouldn't tell a player their slot is safe. It isn't fair to the other 24 players who want to raid, especially if they can't at least give you an estimate on when they think they'll return. I wouldn't tell a player they aren't able to earn a position back on the roster either, especially if they have been a consistent raider in the past. If I felt there was no place for them, I hope I'd have the guts to tell them so, especially if I care an iota about them.

For the good of the guild

Quite often you read a blog and get ideas for what you want to talk about on your own. This happened with Tobold's blog which lead me to Matticus' blog which lead me to the Greedy Goblin's blog and back here.

Apparently Matticus is a guild leader faced with a raid member who decides he wants to take a break until Ulduar (the next raid after Naxxramas) because he has all the gear he needs and doesn't want to burn out.

I can side with both Matticus and the paladin to some extent.

In the guild I joined with the release of Wrath, I've seen players with different levels of progress:

1) The over-achiever who leveled the fastest, raided the earliest and has gear for various specs already. Has more gear than what he knows to do with.
2) The average-guy (for our guild) who leveled pretty fast, raids a lot but may or may not be lucky with drops. Has pretty much what he needs now. <----I'm here
3) The lucky-guy who didn't level fast, raids just enough, but got lucky with drops. Has pretty much what he needs now. Lucky bastard.
4) The bringing-in-the-rear guy who didn't level fast, doesn't raid much. Doesn't have what he needs, but may get lucky gearing up fast because the rest of us have pretty much what we need.
5) The alts. These are the #1 and #2's characters. Who either have everything or pretty much what they need and want to gear up their alts.

I am in the camp that I am willing to continue raiding for my guild on my main ONLY if they are gearing up their main characters. I have no desire to keep going to instances just because they want to put their 2nd and 3rd character in epics.

This, for me, leads to burnout very quickly because
1) I'm not getting anything out of it, except the chance to be nice
2) Being nice is often misused and abused
3) Runs go unbearably slow with too many alts

For the good of the guild, I will keep raiding and finding reason to raid for the core of the raid group. Because I hope they will do the same for me.

When I see more and more alts coming to raids, I'll either politely bow out or bring my own alt!

Thursday, January 8, 2009

Queue Queue

I've heard some queues are upwards of 1.4k My server isn't that bad, but it has been averaging 45 minutes.

Also if you are lucky to get in, sometimes you are met with "cannot start additional instances at this time" when trying to zone into an instance.

And then there's the lag felt 'round the world when the battle of wintergrasp is at the door to the keep.

I bet other games would kill to have these kind of problems.

Friday, January 2, 2009

New Year's Resolutions

For me this time last year I had 2 simple resolutions
1) Play WOW less
2) Enjoy WOW more

Overall I think I played WoW less than I had the previous years, even canceling the game for a short while.

I enjoyed my new character more than my old one, even going so far to retire what I felt would always be my main.

However I can't say with honesty I kept my resolutions. This leads me to set the same resolutions this year. Maybe I can do better this time around.

As mentioned in my previous post I've been rebelling against the idea of playing alts. My theory is if I'm that bored with my main character I should just log off the game instead of hopping on an alt and attempting to finish another endless list of things.

I've been tempting to start new alts already, but with my resolution in mind I'm staving off temptation. It has actually been working a little I happily admit. I've logged off several times recently simply because I've grown bored of what I'm doing on my main. Not having another alt to sink my time into helps make logging off easier.

I want to look back next year being successful keeping my resolutions this time. That will be the best achievement of all.

The Alt Expansion?

A while back, in an attempt to lessen my play time, I decided to focus on playing one character instead of spreading it out among alts. This dovetailed nicely with the introduction of achievements. More time on one character, more opportunity to complete achievements on it.

But with the Wrath of the Lich King expansion I've noticed a curious thing. With its ease of leveling, ease of regular instances, ease of heroics and current ease of raiding even the more casual player can finish end game within a few months of its release.

The curious thing is how many players, at least in my guild, have essentially shelved their main characters to play alts. In the past it would at least take several months before you even found things have eased up enough (getting your professions maxed, getting your gear crafted, getting attunements) to have "free" time to start playing alts.

"But there is a lot of end game left!" you say. Finishing all heroic achievements and killing Sartharion with 3 drakes up is something to strive for, but doesn't take up all your play time unless your guild is focusing on it.

So while lucky to start running heroics with my guild again, it is mostly with their alts. Still better than pugs but usually with an under geared character hoping to get a bunch of drops. As a result the achievements I want to get are on the backburner because you have a better chance of accomplishing them with main, well-geared, well-played character.

Unless I myself decide to start playing alts again, I'm just spinning my wheels as far as the group achievements go. I could spend time on the solo achievements but I specced to primarily group and at the moment is what I'm enjoying believe it or not.

I remember reading in Everquest you grouped because you had to. And part of World of Warcraft's revelation and revolution was you could solo and progress. With this expansion your ability to solo is coming much, much faster. Great for those who like to solo. Not so great for those of us who want the multiple player experience.

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"I don't *need* to play. I can quit anytime I want!"

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