I've picked up a case of altoholism. I hardly log on to my main anymore, instead opting to enjoy the quick rewards of lowbie alt leveling.
Everything you do pretty much gives you immediate improvement at low levels. You can hear a ding in one night's play. You get new spells quickly. And as a friend said, players seem more likely to help each other.
I guess at higher levels we all get more self-sufficient. But at low levels killing a boar (think Bellygrub) can be a hard task. Riding or flying by someone is easier to keep going and forget you even saw them. Running by someone you're more apt to swing an axe to help them out, or throw a heal their way.
Soon I'll hit the point where the levels don't come as fast and the upgrades are few and far between. Traveling on foot from one inn to the next quest and back will start to get farther and farther apart as well (think STV). When the time comes, I'll just jump onto another alt.
Phear my merry band of under level 30 alts!
SETI and the player count problem
18 hours ago
2 comments:
:/ me too :/
I log on my main to do the daily quests, get money and make some heroics for the badges for the rest all my time is shared by my different alts.
But i guess it's normal... i play a different class, with a different race, in the beginning it is a whole new game. Anyway after a few runs also the Deadmines starts to get boring and flat as Mechanar :)
Yes even when you start in familiar areas, the new class quests give it a little variety, but after that its back to the same ol' same ol'.
Good news, or good rumor...they are thinking about easing the leveling curve from 1-60. I don't know if this means requiring less xp per level or adding in some new quests along the way. Either or both would be good.
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