I have been dabbling in PvP as a filler, since raiding as pretty much become non-existent for me.
I'm not good. But its something I can do without sticking to 24 other people's schedule. I can stick with my own time zone for the most part.
I read alot about the state of PvP on the forums, once again not exactly the best barometer of what's going on. But reading rants is always fun.
The latest is about AV (Alterac Valley). In some battlegroups (several realms share these) Alliance kept losing, but instead of getting a fraction of the honor they got 0. So they boycotted AV and quit queueing. This lead to horde, used to instant or 5 or 10 minute queues, sitting and waiting in hour long queues. I'm biased, but Alliance didn't seem to complain as much about getting 0 honor, well not verbally. Horde claimed Alliance did this on purpose to punish them. But it's easy to see if you get zero honor you're not going to spend hours to accomplish essentially nothing.
Blizzard latest attempt to fix things was to make some of the npcs harder to kill for horde. And obviously horde are now complaining about that.
But the underlying complaints are what interest me most. That AV is just a place to honor farm. And that some say hardly anyone really wants to pvp there, they just want a place to gain honor, and buy their gear because, well the "real" pvp is in arenas. But arenas are only 2v2, 3v3 and 5v5.
And that leads me to this: Someone on the forums asked "What killed pvp?" and someone answered "That and making the most important aspect of PVP being small scale...in an mmo."
Do you agree? Did making arenas the be all and end all of World of Warcraft pvp ruin it?
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