Some lament one thing missing from virtual worlds is the fact most of what happens has no lasting impact.
You kill the abomination wreaking havoc over a small town only to come back later to see it there again.
You kill a dragon and go back next week and kill it again.
WoW has changed, Dalaran and Naxxramas have "moved" for the expansion. But everything is pretty much the same since when you started.
So it is with a surprise I see complaints and even threats of cancellation due to the recent zombie invasion!
I must admit I grumbled as I searched for an npc to turn in a quest only to find out it had been zombified and died. It was a minor annoyance as I waited a few minutes and it appeared again. What should have been the Black Plague was a cold. God forbid you couldn't put peacebloom up for 5 gold a stack because your auctioneer had fallen victim.
It really made me think we've forgotten what is fun. Are our playing habits so ingrained we can't take a break from quest, raid, pvp rinse and repeat for a few days and enjoy something that probably won't occur again?
And honestly the "remove this or I'll quit" is a bit of a weak threat. Blizzard has just passed 11 million subscribers worldwide.
Character death in D&D
1 day ago