Like being bonked with a whac-a-mole mallet it suddenly hit me. I don't want to raid.
Well, I do.
Kinda.
I remember back in BC doing arenas. My 2s and 3s partners all ended up fuming after our ten matches were over each week. I'm embarrassed to say how long we kept at it before finally giving up.
And here I find myself trying to figure out what to do with raiding when part of me wants to give it up as well.
Why is it difficult to just take a break from it?
SETI and the player count problem
18 hours ago
2 comments:
The game pulls you in with fun and challenging stuff, but holds on to you through other means. Imho, the better kind is when you don't want to give up the social connections you've made, while the worse kind is when you are afraid of falling behind or somehow not "completing" everything.
Seems like the downside to a game that feels so big that you never run out of things to do is that you always feel like there's something you should do. There was one day when I realized that I was spending more time running around in circles (literally) in Orgrimmar while chatting on Ventrilo than actually playing.
"afraid of falling behind or somehow not "completing" everything"
"feels so big that you never run out of things to do is that you always feel like there's something you should do"
Verilazic you hit the nail on the head two times!
Post a Comment