As I mentioned I'm playing on a trial version of City of Heroes (CoH). I played it awhile back so it isn't new, but there have been some changes.
The most recent change is the introduction of Mission Architect. It allows players to create their own missions. Sounds like a great idea until you realize what players want to create and what players want to do lack imagination.
At first I spent some time doing the old missions I'd done before as a new player solo. With limited powers this is ZzzZzz. I eventually was sent to the Architect Entertainment building. There you can join groups to play through the player made stuff. You get auto-leveled to match the level of the mission. That is the mission was for level 52 so we all became level 50 heroes. Then we just went around killing stuff.
Some missions had a description and story. But the ones I did were "Kill all monsters." "Find remains, kill all enemies". And this is what chat consists of "LF AE" "LF AE team" "LFAET". Oh and costume contests.
I was reminded what was in store when I joined a group that was apparently powerleveling some friends. I got 5 levels in about 20-30 minutes if that. The problem with powerleveling, at least in City of Heroes, is there is no endgame! At least there wasn't really one when I played it.
I'm going to try to find an "interesting" mission before my trial is up. But I honestly can't figure out what would be interesting about it. Because I haven't seen anything yet added to the mission sandbox to make it interesting.
Not just one Overton window
17 hours ago
0 comments:
Post a Comment