Friday, October 24, 2008

Nerfed content and Achievements

I'll search through my blog later (maybe) because I'm sure I talked about this before.

Blizzard should adopt a policy of creating really hard raid content with the intent on nerfing it on a schedule.

This would, perhaps, keep hardcore players and less hardcore players happy alike.

The reason why I thought of this again was because of the enjoyment guilds are having currently at finally killings some new bosses. This is occurring because of the massive nerf of TBC instances.

One common sentiment I see is along the lines of "Yes it is nerfed content but it felt good to kill X!"

It is easy to giggle at the guilds who assumed they could have done this even without the nerf. But why rain on their parade, all you uber guilds just give them a soft pat on the head and let them have their fun.

I think boss achievements should look something like
Be first to Defeat Kil'jaeden in Sunwell Plateau Worldwide
Be first to Defeat KJ EU, USA, etc
Be first on your server
Be first Alliance or Horde on your server
Defeat KJ within week of 1st kill
Defeat KJ within month of 1st kill
Defeat KJ within (1st nerf)
Defeat KJ within (2nd nerf)
Just Defeat KJ at some point.

Okay that may be overkill with the variety of achievements from one single kill. But Achievements come with points and the higher up on the list could get your more points. Or maybe a boss appropriate title and/or 310% mount?

It's along the lines of being rewarded something regardless of what pace you play. But those who progress faster would still get something more. I'm not sure this would keep the really hardcore happy because I think one of the major complaints is their boredom between raid releases.

My point is to make a earlier planned schedule of nerfing content. I imagine the content was nerfed because of Wrath.

But why not nerf it earlier? From what I've seen if you are going to kill the boss in its first incarnation, you'll kill it and relatively speedily within the first few months. But it is almost like it isn't until a nerf that a few more guilds flow through the floodgate. And it isn't until it is massively nerfed that the rest of the guilds are able to come out and play.

I guess I want a playground for all. If the less hardcore don't mind knowing they are making castles in the kiddie sandbox and the hardcore don't mind sharing their courts it might work.


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"I don't *need* to play. I can quit anytime I want!"

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