Well, apparently Champions Online was hit with a nerf bat today. Yes, the day of it's release. I almost had let it slip by.
I guess players were leveling too fast (pre-orders had access to the live game earlier). This is only a problem if A) leveling slow isn't fun and B) there is no endgame.
I don't care whether there is no endgame. But I do want to have fun while leveling up.
Social contract for board games
1 day ago