Monday, June 29, 2009

10,000 brownie points

Jadyn commented a few posts back about how we are given so many rewards so easily its all becoming watered down and meaningless. Give it a quick read please. I've quoted the point here:

"In the end, you have to keep rewarding the person more and more, as the reward becomes more and more devalued in their eyes (even a real reward like candy follows this rule). You, myself, and a number of other people have been feeling burnout, right? But in some ways for some people, it feels different than normal. It's more like you've started to question the point of it all. And imho, a lot of it is coming from this cycle of behavior->reward."

I want to think my feelings on the matter are different maybe they aren't. Because I'm not burned out on the point of it all as I'm burned out on just being bored.

I really enjoy the rewards I receive from my "normal" amount of play. It's when I start to have to put an uncomfortable amount in my enjoyment wanes. I liked doing the Argent Tournament stuff at first, managing to make some easy gold and acquiring a few new pets, but eventually I got bored with it. There were rewards left to get and the effort hadn't increased in any way. But the difference is the effort would be MORE of the same.

Would I enjoy it more if there was only one pet that cost 400 Champion's Seals vs. 10 pets that cost 40 Champion's Seals each? Neither is appealing.

In other words making the reward rarer or harder to get doesn't make me want it more if the method of getting it isn't enjoyable. Also making the rewards plentiful doesn't make me want them more if the method of getting them isn't enjoyable.


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"I don't *need* to play. I can quit anytime I want!"

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